using Godot;
using System;

public partial class test : Node2D
{
	// Called when the node enters the scene tree for the first time.
	public override void _Ready()
	{
		/*GD.Seed(10);
		Godot.Collections.Array kk = new Godot.Collections.Array() { "sss", "aaa", "ffff" };
		kk.Shuffle();
		GD.Print("这里是第一次取", kk.ToString());
		kk.Shuffle();
		GD.Print("这里是第二次取", kk.ToString());*/
	}

	// Called every frame. 'delta' is the elapsed time since the previous frame.
	public override void _Process(double delta)
	{
	}
}
